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Merging r6073 through r6074 from trunk to ogl-es branch.

The support for UINT shader constants added in this is just returning warnings in GLES drivers as this would need ES 3.0


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6115 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2020-06-11 20:27:29 +00:00
parent cb62c685de
commit 084e0e669a
19 changed files with 276 additions and 37 deletions

View File

@@ -3177,6 +3177,19 @@ bool CD3D9Driver::setVertexShaderConstant(s32 index, const s32* ints, int count)
}
//! Uint interface for the above.
bool CD3D9Driver::setVertexShaderConstant(s32 index, const u32* ints, int count)
{
if (Material.MaterialType >= 0 && Material.MaterialType < (s32)MaterialRenderers.size())
{
CD3D9MaterialRenderer* r = (CD3D9MaterialRenderer*)MaterialRenderers[Material.MaterialType].Renderer;
return r->setVariable(true, index, ints, count);
}
return false;
}
//! Sets a constant for the pixel shader based on an index.
bool CD3D9Driver::setPixelShaderConstant(s32 index, const f32* floats, int count)
{
@@ -3203,6 +3216,20 @@ bool CD3D9Driver::setPixelShaderConstant(s32 index, const s32* ints, int count)
}
//! Uint interface for the above.
bool CD3D9Driver::setPixelShaderConstant(s32 index, const u32* ints, int count)
{
if (Material.MaterialType >= 0 && Material.MaterialType < (s32)MaterialRenderers.size())
{
CD3D9MaterialRenderer* r = (CD3D9MaterialRenderer*)MaterialRenderers[Material.MaterialType].Renderer;
return r->setVariable(false, index, ints, count);
}
return false;
}
//! Adds a new material renderer to the VideoDriver, using pixel and/or
//! vertex shaders to render geometry.
s32 CD3D9Driver::addShaderMaterial(const c8* vertexShaderProgram,