Merging r6468 through r6486 from trunk to ogl-es branch
Also updating ES&ES2 interface to work with removal of IMaterialRendererServices::setBasicRenderStates git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6487 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -11,6 +11,8 @@ Changes in ogl-es (not yet released - will be merged with trunk at some point)
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Changes in 1.9 (not yet released)
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- Add IMeshSceneNode::setNodeRegistration to allow registering MeshSceneNodes to the SceneManager per buffer instead of per node
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- Add SMaterialLayer::hasSetTextureMatrix and SMaterialLayer::resetTextureMatrix
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- Add IShaderConstantSetCallBack::OnCreate to allow earlier access to IMaterialRendererServices
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- CIrrDeviceWin32::yield() now uses Sleep(0) instead of Sleep(1).
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We had Sleep(1) to allow yielding to all processes back in Windows XP time.
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