Merging r6468 through r6486 from trunk to ogl-es branch
Also updating ES&ES2 interface to work with removal of IMaterialRendererServices::setBasicRenderStates git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6487 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
@@ -82,7 +82,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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if (material.MaterialType != lastMaterial.MaterialType || resetAllRenderstates)
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{
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@@ -105,7 +105,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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// if (material.MaterialType != lastMaterial.MaterialType ||
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// material.MaterialTypeParam != lastMaterial.MaterialTypeParam ||
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@@ -175,7 +175,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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if (material.MaterialType != lastMaterial.MaterialType || resetAllRenderstates)
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{
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@@ -199,7 +199,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->getBridgeCalls()->setBlend(true);
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Driver->getBridgeCalls()->setBlendFunc(D3DBLEND_ONE, D3DBLEND_INVSRCCOLOR);
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@@ -238,7 +238,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->getBridgeCalls()->setBlend(true);
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Driver->getBridgeCalls()->setBlendFunc(D3DBLEND_SRCALPHA, D3DBLEND_INVSRCALPHA);
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@@ -278,7 +278,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->getBridgeCalls()->setBlend(true);
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Driver->getBridgeCalls()->setBlendFunc(D3DBLEND_SRCALPHA, D3DBLEND_INVSRCALPHA);
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@@ -325,7 +325,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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if (material.MaterialType != lastMaterial.MaterialType || resetAllRenderstates)
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{
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@@ -367,7 +367,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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if (material.MaterialType != lastMaterial.MaterialType || resetAllRenderstates)
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{
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@@ -411,7 +411,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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if (material.MaterialType != lastMaterial.MaterialType || resetAllRenderstates)
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{
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@@ -436,7 +436,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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if (material.MaterialType != lastMaterial.MaterialType || resetAllRenderstates)
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{
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@@ -471,7 +471,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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if (material.MaterialType != lastMaterial.MaterialType || resetAllRenderstates)
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{
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@@ -507,7 +507,7 @@ public:
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) IRR_OVERRIDE
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{
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services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
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Driver->getBridgeCalls()->setBlend(true);
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Driver->getBridgeCalls()->setBlendFunc(D3DBLEND_SRCALPHA, D3DBLEND_INVSRCALPHA);
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