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Merging r6468 through r6486 from trunk to ogl-es branch

Also updating ES&ES2 interface to work with removal of IMaterialRendererServices::setBasicRenderStates


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6487 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2023-05-05 19:28:40 +00:00
parent e4bb544079
commit 1670db617b
34 changed files with 700 additions and 433 deletions

View File

@@ -299,7 +299,7 @@ void IBurningShader::OnSetMaterial(const SMaterial& material, const SMaterial& l
{
if (Driver)
Driver->setFallback_Material(BaseMaterial, VertexShaderProgram_buildin);
services->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
if (CallBack)
CallBack->OnSetMaterial(material);
@@ -331,13 +331,6 @@ IShaderConstantSetCallBack* IBurningShader::getShaderConstantSetCallBack() const
return CallBack;
}
// implementations for the render services
void IBurningShader::setBasicRenderStates(const SMaterial& material, const SMaterial& lastMaterial, bool resetAllRenderstates)
{
// forward
Driver->setBasicRenderStates(material, lastMaterial, resetAllRenderstates);
}
static BurningUniform _empty = { "null",BL_VERTEX_FLOAT,{0.f,0.f,0.f,0.f} };
const f32* IBurningShader::getUniform(const c8* name, EBurningUniformFlags flags) const
{