Let's see if we can see an actual file
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		| @@ -11,6 +11,12 @@ namespace irr | ||||
| namespace scene | ||||
| { | ||||
|  | ||||
| //! Remember to remove this function. It's very dumb. | ||||
| void println(const char* data) { | ||||
|   printf(data, "\n"); | ||||
| } | ||||
|  | ||||
|  | ||||
| // Class methods. | ||||
| CB3DJSONMeshFileLoader::CB3DJSONMeshFileLoader() | ||||
| { | ||||
| @@ -25,6 +31,15 @@ bool CB3DJSONMeshFileLoader::isALoadableFileExtension( | ||||
| } | ||||
|  | ||||
| IAnimatedMesh* CB3DJSONMeshFileLoader::createMesh(io::IReadFile* file) { | ||||
|   println("I am loading your cool file, yay"); | ||||
|  | ||||
|   printf("the file is called: "); | ||||
|   println(file->getFileName().c_str()); | ||||
|  | ||||
|   // Less than zero? What is this file a black hole? | ||||
|   if (file->getSize() <= 0) { | ||||
|     return nullptr; | ||||
|   } | ||||
|   //! I'm sure this isn't a horrible idea! | ||||
|   return nullptr; | ||||
| } | ||||
|   | ||||
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