Collada loader can now handle 32-bit meshbuffers
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6480 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -10,7 +10,6 @@
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#include "IVideoDriver.h"
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#include "irrString.h"
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#include "SMesh.h"
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#include "SMeshBuffer.h"
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#include "ISceneManager.h"
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#include "irrMap.h"
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#include "CAttributes.h"
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