OpenGL3: new version format
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@@ -285,6 +285,9 @@ namespace video
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//! inits the opengl-es driver
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virtual bool genericDriverInit(const core::dimension2d<u32>& screenSize, bool stencilBuffer);
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void initVersion();
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virtual OpenGLVersion getVersionFromOpenGL() const = 0;
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void chooseMaterial2D();
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ITexture* createDeviceDependentTexture(const io::path& name, IImage* image) override;
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@@ -341,6 +344,7 @@ namespace video
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core::stringw Name;
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core::stringc VendorName;
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SIrrlichtCreationParameters Params;
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OpenGLVersion Version;
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//! bool to make all renderstates reset if set to true.
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bool ResetRenderStates;
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