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Merging r6256 from trunk to ogl-es branch

(fixing OSX again)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6257 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2021-08-27 19:20:42 +00:00
parent ee3579015b
commit 1efc93d766
196 changed files with 832 additions and 991 deletions

View File

@@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_BONE_SCENE_NODE_H_INCLUDED__
#define __I_BONE_SCENE_NODE_H_INCLUDED__
#ifndef IRR_I_BONE_SCENE_NODE_H_INCLUDED
#define IRR_I_BONE_SCENE_NODE_H_INCLUDED
#include "ISceneNode.h"
@@ -61,7 +61,7 @@ namespace scene
//! Get the name of the bone
/** \deprecated Use getName instead. This method may be removed by Irrlicht 1.9 */
_IRR_DEPRECATED_ virtual const c8* getBoneName() const { return getName(); }
IRR_DEPRECATED virtual const c8* getBoneName() const { return getName(); }
//! Get the index of the bone
virtual u32 getBoneIndex() const = 0;
@@ -74,17 +74,17 @@ namespace scene
virtual E_BONE_ANIMATION_MODE getAnimationMode() const = 0;
//! Get the axis aligned bounding box of this node
virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_ = 0;
virtual const core::aabbox3d<f32>& getBoundingBox() const IRR_OVERRIDE = 0;
//! Returns the relative transformation of the scene node.
//virtual core::matrix4 getRelativeTransformation() const = 0;
//! The animation method.
virtual void OnAnimate(u32 timeMs) _IRR_OVERRIDE_ =0;
virtual void OnAnimate(u32 timeMs) IRR_OVERRIDE =0;
//! The render method.
/** Does nothing as bones are not visible. */
virtual void render() _IRR_OVERRIDE_ { }
virtual void render() IRR_OVERRIDE { }
//! How the relative transformation of the bone is used
virtual void setSkinningSpace( E_BONE_SKINNING_SPACE space ) =0;
@@ -105,4 +105,3 @@ namespace scene
} // end namespace irr
#endif