Merging r6256 from trunk to ogl-es branch
(fixing OSX again) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6257 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -2,8 +2,8 @@
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_GUI_ELEMENT_H_INCLUDED__
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#define __I_GUI_ELEMENT_H_INCLUDED__
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#ifndef IRR_I_GUI_ELEMENT_H_INCLUDED
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#define IRR_I_GUI_ELEMENT_H_INCLUDED
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#include "IAttributeExchangingObject.h"
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#include "irrList.h"
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@@ -547,7 +547,7 @@ public:
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//! Called if an event happened.
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virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_
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virtual bool OnEvent(const SEvent& event) IRR_OVERRIDE
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{
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return Parent ? Parent->OnEvent(event) : false;
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}
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@@ -792,7 +792,7 @@ public:
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//! Writes attributes of the scene node.
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/** Implement this to expose the attributes of your scene node for
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scripting languages, editors, debuggers or xml serialization purposes. */
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virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const _IRR_OVERRIDE_
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virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const IRR_OVERRIDE
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{
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out->addString("Name", Name.c_str());
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out->addInt("Id", ID );
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@@ -817,7 +817,7 @@ public:
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//! Reads attributes of the scene node.
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/** Implement this to set the attributes of your scene node for
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scripting languages, editors, debuggers or xml deserialization purposes. */
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virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) _IRR_OVERRIDE_
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virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) IRR_OVERRIDE
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{
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setName(in->getAttributeAsString("Name", Name));
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setID(in->getAttributeAsInt("Id", ID));
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@@ -1066,4 +1066,3 @@ protected:
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} // end namespace irr
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#endif
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