Merging r6256 from trunk to ogl-es branch
(fixing OSX again) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6257 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
@@ -2,8 +2,8 @@
|
||||
// This file is part of the "Irrlicht Engine".
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||
|
||||
#ifndef __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__
|
||||
#define __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__
|
||||
#ifndef IRR_I_MATERIAL_RENDERER_SERVICES_H_INCLUDED
|
||||
#define IRR_I_MATERIAL_RENDERER_SERVICES_H_INCLUDED
|
||||
|
||||
#include "SMaterial.h"
|
||||
#include "S3DVertex.h"
|
||||
@@ -28,7 +28,7 @@ public:
|
||||
/** Sets all basic renderstates if needed.
|
||||
Basic render states are diffuse, ambient, specular, and emissive color,
|
||||
specular power, bilinear and trilinear filtering, wireframe mode,
|
||||
grouraudshading, lighting, zbuffer, zwriteenable, backfaceculling and
|
||||
gouraudshading, lighting, zbuffer, zwriteenable, backfaceculling and
|
||||
fog enabling.
|
||||
\param material The new material to be used.
|
||||
\param lastMaterial The material used until now.
|
||||
@@ -116,25 +116,25 @@ public:
|
||||
virtual void setPixelShaderConstant(const f32* data, s32 startRegister, s32 constantAmount=1) = 0;
|
||||
|
||||
//! \deprecated. This method may be removed by Irrlicht 2.0
|
||||
_IRR_DEPRECATED_ bool setVertexShaderConstant(const c8* name, const f32* floats, int count)
|
||||
IRR_DEPRECATED bool setVertexShaderConstant(const c8* name, const f32* floats, int count)
|
||||
{
|
||||
return setVertexShaderConstant(getVertexShaderConstantID(name), floats, count);
|
||||
}
|
||||
|
||||
//! \deprecated. This method may be removed by Irrlicht 2.0
|
||||
_IRR_DEPRECATED_ bool setVertexShaderConstant(const c8* name, const s32* ints, int count)
|
||||
IRR_DEPRECATED bool setVertexShaderConstant(const c8* name, const s32* ints, int count)
|
||||
{
|
||||
return setVertexShaderConstant(getVertexShaderConstantID(name), ints, count);
|
||||
}
|
||||
|
||||
//! \deprecated. This method may be removed by Irrlicht 2.0
|
||||
_IRR_DEPRECATED_ bool setPixelShaderConstant(const c8* name, const f32* floats, int count)
|
||||
IRR_DEPRECATED bool setPixelShaderConstant(const c8* name, const f32* floats, int count)
|
||||
{
|
||||
return setPixelShaderConstant(getPixelShaderConstantID(name), floats, count);
|
||||
}
|
||||
|
||||
//! \deprecated. This method may be removed by Irrlicht 2.0
|
||||
_IRR_DEPRECATED_ bool setPixelShaderConstant(const c8* name, const s32* ints, int count)
|
||||
IRR_DEPRECATED bool setPixelShaderConstant(const c8* name, const s32* ints, int count)
|
||||
{
|
||||
return setPixelShaderConstant(getPixelShaderConstantID(name), ints, count);
|
||||
}
|
||||
@@ -148,4 +148,3 @@ public:
|
||||
} // end namespace irr
|
||||
|
||||
#endif
|
||||
|
||||
|
Reference in New Issue
Block a user