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Merging r6256 from trunk to ogl-es branch

(fixing OSX again)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6257 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2021-08-27 19:20:42 +00:00
parent ee3579015b
commit 1efc93d766
196 changed files with 832 additions and 991 deletions

View File

@@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_SCENE_NODE_ANIMATOR_H_INCLUDED__
#define __I_SCENE_NODE_ANIMATOR_H_INCLUDED__
#ifndef IRR_I_SCENE_NODE_ANIMATOR_H_INCLUDED
#define IRR_I_SCENE_NODE_ANIMATOR_H_INCLUDED
#include "IReferenceCounted.h"
#include "vector3d.h"
@@ -55,7 +55,7 @@ namespace scene
}
//! Event receiver, override this function for camera controlling animators
virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_
virtual bool OnEvent(const SEvent& event) IRR_OVERRIDE
{
return false;
}
@@ -79,7 +79,7 @@ namespace scene
This value is ignored by animators which don't work with a starttime.
Known problems: CSceneNodeAnimatorRotation currently overwrites this value constantly (might be changed in the future).
\param time Commonly you will use irr::ITimer::getTime().
\param resetPauseTime Reset internal pause time for enabling/diabling animators as well
\param resetPauseTime Reset internal pause time for enabling/disabling animators as well
*/
virtual void setStartTime(u32 time, bool resetPauseTime=true)
{
@@ -129,14 +129,14 @@ namespace scene
}
//! Writes attributes of the scene node animator.
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const _IRR_OVERRIDE_
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const IRR_OVERRIDE
{
out->addBool("IsEnabled", IsEnabled);
// timers not serialized as they usually depend on system-time which is different on each application start.
}
//! Reads attributes of the scene node animator.
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) _IRR_OVERRIDE_
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) IRR_OVERRIDE
{
IsEnabled = in->getAttributeAsBool("IsEnabled", IsEnabled);
PauseTimeSum = 0;
@@ -167,4 +167,3 @@ namespace scene
} // end namespace irr
#endif