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Merging r6256 from trunk to ogl-es branch

(fixing OSX again)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6257 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2021-08-27 19:20:42 +00:00
parent ee3579015b
commit 1efc93d766
196 changed files with 832 additions and 991 deletions

View File

@@ -2,8 +2,8 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __S_MESH_H_INCLUDED__
#define __S_MESH_H_INCLUDED__
#ifndef S_MESH_H_INCLUDED
#define S_MESH_H_INCLUDED
#include "IMesh.h"
#include "IMeshBuffer.h"
@@ -44,20 +44,20 @@ namespace scene
//! returns amount of mesh buffers.
virtual u32 getMeshBufferCount() const _IRR_OVERRIDE_
virtual u32 getMeshBufferCount() const IRR_OVERRIDE
{
return MeshBuffers.size();
}
//! returns pointer to a mesh buffer
virtual IMeshBuffer* getMeshBuffer(u32 nr) const _IRR_OVERRIDE_
virtual IMeshBuffer* getMeshBuffer(u32 nr) const IRR_OVERRIDE
{
return MeshBuffers[nr];
}
//! returns a meshbuffer which fits a material
/** reverse search */
virtual IMeshBuffer* getMeshBuffer( const video::SMaterial & material) const _IRR_OVERRIDE_
virtual IMeshBuffer* getMeshBuffer( const video::SMaterial & material) const IRR_OVERRIDE
{
for (s32 i = (s32)MeshBuffers.size()-1; i >= 0; --i)
{
@@ -69,13 +69,13 @@ namespace scene
}
//! returns an axis aligned bounding box
virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_
virtual const core::aabbox3d<f32>& getBoundingBox() const IRR_OVERRIDE
{
return BoundingBox;
}
//! set user axis aligned bounding box
virtual void setBoundingBox( const core::aabbox3df& box) _IRR_OVERRIDE_
virtual void setBoundingBox( const core::aabbox3df& box) IRR_OVERRIDE
{
BoundingBox = box;
}
@@ -118,21 +118,21 @@ namespace scene
}
//! sets a flag of all contained materials to a new value
virtual void setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) _IRR_OVERRIDE_
virtual void setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) IRR_OVERRIDE
{
for (u32 i=0; i<MeshBuffers.size(); ++i)
MeshBuffers[i]->getMaterial().setFlag(flag, newvalue);
}
//! set the hardware mapping hint, for driver
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX ) _IRR_OVERRIDE_
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX ) IRR_OVERRIDE
{
for (u32 i=0; i<MeshBuffers.size(); ++i)
MeshBuffers[i]->setHardwareMappingHint(newMappingHint, buffer);
}
//! flags the meshbuffer as changed, reloads hardware buffers
virtual void setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) _IRR_OVERRIDE_
virtual void setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) IRR_OVERRIDE
{
for (u32 i=0; i<MeshBuffers.size(); ++i)
MeshBuffers[i]->setDirty(buffer);
@@ -150,4 +150,3 @@ namespace scene
} // end namespace irr
#endif