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Merging r6075 through r6106 from trunk to ogl-es branch.

Burnings renderer changes.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6116 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2020-06-12 20:41:49 +00:00
parent 084e0e669a
commit 20b3d56987
117 changed files with 10384 additions and 3817 deletions

View File

@@ -46,7 +46,7 @@
#undef SUBTEXEL
#endif
#ifndef SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
#if BURNING_MATERIAL_MAX_COLORS < 1
#undef IPOL_C0
#endif
@@ -84,15 +84,12 @@ public:
CTRGouraudAlpha2(CBurningVideoDriver* driver);
//! draws an indexed triangle list
virtual void drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c ) _IRR_OVERRIDE_;
virtual void drawTriangle ( const s4DVertex* burning_restrict a,const s4DVertex* burning_restrict b,const s4DVertex* burning_restrict c ) _IRR_OVERRIDE_;
private:
void scanline_bilinear ();
sScanConvertData scan;
sScanLineData line;
};
//! constructor
@@ -142,8 +139,8 @@ void CTRGouraudAlpha2::scanline_bilinear ()
#endif
// apply top-left fill-convention, left
xStart = core::ceil32_fast( line.x[0] );
xEnd = core::ceil32_fast( line.x[1] ) - 1;
xStart = fill_convention_left( line.x[0] );
xEnd = fill_convention_right( line.x[1] );
dx = xEnd - xStart;
@@ -151,7 +148,7 @@ void CTRGouraudAlpha2::scanline_bilinear ()
return;
// slopes
const f32 invDeltaX = core::reciprocal_approxim ( line.x[1] - line.x[0] );
const f32 invDeltaX = reciprocal_zero2( line.x[1] - line.x[0] );
#ifdef IPOL_Z
slopeZ = (line.z[1] - line.z[0]) * invDeltaX;
@@ -188,6 +185,7 @@ void CTRGouraudAlpha2::scanline_bilinear ()
#endif
#endif
SOFTWARE_DRIVER_2_CLIPCHECK;
dst = (tVideoSample*)RenderTarget->getData() + ( line.y * RenderTarget->getDimension().Width ) + xStart;
#ifdef USE_ZBUFFER
@@ -198,9 +196,7 @@ void CTRGouraudAlpha2::scanline_bilinear ()
#ifdef IPOL_C0
#ifdef INVERSE_W
f32 inversew;
#endif
f32 inversew = FIX_POINT_F32_MUL;
tFixPoint a0;
tFixPoint r0, g0, b0;
@@ -220,22 +216,20 @@ void CTRGouraudAlpha2::scanline_bilinear ()
{
#ifdef IPOL_C0
#ifdef INVERSE_W
inversew = core::reciprocal ( line.w[0] );
getSample_color ( a0, r0, g0, b0, line.c[0][0] * inversew );
#else
getSample_color ( a0, r0, g0, b0, line.c[0][0] );
inversew = reciprocal_zero_no ( line.w[0] );
#endif
vec4_to_fix( a0, r0, g0, b0, line.c[0][0],inversew );
color_to_fix ( r1, g1, b1, dst[i] );
fix_color_norm(a0);
r2 = r1 + imulFix ( a0, r0 - r1 );
g2 = g1 + imulFix ( a0, g0 - g1 );
b2 = b1 + imulFix ( a0, b0 - b1 );
dst[i] = fix_to_color ( r2, g2, b2 );
dst[i] = fix4_to_sample( a0,r2, g2, b2 );
#else
dst[i] = COLOR_BRIGHT_WHITE;
dst[i] = PrimitiveColor;
#endif
#ifdef WRITE_Z
z[i] = line.z[0];
@@ -265,7 +259,7 @@ void CTRGouraudAlpha2::scanline_bilinear ()
}
void CTRGouraudAlpha2::drawTriangle ( const s4DVertex *a,const s4DVertex *b,const s4DVertex *c )
void CTRGouraudAlpha2::drawTriangle(const s4DVertex* burning_restrict a, const s4DVertex* burning_restrict b, const s4DVertex* burning_restrict c)
{
// sort on height, y
if ( F32_A_GREATER_B ( a->Pos.y , b->Pos.y ) ) swapVertexPointer(&a, &b);
@@ -276,9 +270,9 @@ void CTRGouraudAlpha2::drawTriangle ( const s4DVertex *a,const s4DVertex *b,cons
const f32 ba = b->Pos.y - a->Pos.y;
const f32 cb = c->Pos.y - b->Pos.y;
// calculate delta y of the edges
scan.invDeltaY[0] = core::reciprocal( ca );
scan.invDeltaY[1] = core::reciprocal( ba );
scan.invDeltaY[2] = core::reciprocal( cb );
scan.invDeltaY[0] = reciprocal_zero( ca );
scan.invDeltaY[1] = reciprocal_zero( ba );
scan.invDeltaY[2] = reciprocal_zero( cb );
if ( F32_LOWER_EQUAL_0 ( scan.invDeltaY[0] ) )
return;
@@ -365,8 +359,8 @@ void CTRGouraudAlpha2::drawTriangle ( const s4DVertex *a,const s4DVertex *b,cons
#endif
// apply top-left fill convention, top part
yStart = core::ceil32_fast( a->Pos.y );
yEnd = core::ceil32_fast( b->Pos.y ) - 1;
yStart = fill_convention_left( a->Pos.y );
yEnd = fill_convention_right( b->Pos.y );
#ifdef SUBTEXEL
subPixel = ( (f32) yStart ) - a->Pos.y;
@@ -524,8 +518,8 @@ void CTRGouraudAlpha2::drawTriangle ( const s4DVertex *a,const s4DVertex *b,cons
#endif
// apply top-left fill convention, top part
yStart = core::ceil32_fast( b->Pos.y );
yEnd = core::ceil32_fast( c->Pos.y ) - 1;
yStart = fill_convention_left( b->Pos.y );
yEnd = fill_convention_right( c->Pos.y );
#ifdef SUBTEXEL
@@ -642,6 +636,7 @@ namespace video
//! creates a flat triangle renderer
IBurningShader* createTriangleRendererGouraudAlpha2(CBurningVideoDriver* driver)
{
// ETR_GOURAUD_ALPHA unused
#ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_
return new CTRGouraudAlpha2(driver);
#else