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Merging r6468 through r6476 from trunk to ogl-es branch

Note: Not yet using latest changes to IMaterialRendererServices in ES2 driver


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6477 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2023-04-27 19:51:22 +00:00
parent dd16d578d8
commit 23ebdbe978
22 changed files with 195 additions and 124 deletions

View File

@@ -160,7 +160,7 @@ namespace scene
{
public:
//! Get pointer to an animateable mesh. Loads the file if not loaded already.
//! Get pointer to an animatable mesh. Loads the file if not loaded already.
/**
* If you want to remove a loaded mesh from the cache again, use removeMesh().
* Currently there are the following mesh formats supported:
@@ -393,7 +393,7 @@ namespace scene
**/
virtual IAnimatedMesh* getMesh(const io::path& filename, const io::path& alternativeCacheName=io::path("")) = 0;
//! Get pointer to an animateable mesh. Loads the file if not loaded already.
//! Get pointer to an animatable mesh. Loads the file if not loaded already.
/** Works just as getMesh(const char* filename). If you want to
remove a loaded mesh from the cache again, use removeMesh().
\param file File handle of the mesh to load.