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Make sure all headers in include can be compiled independently

Also adding some to VS2010 project file (for better project search)
Some empty line removal.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6228 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2021-07-29 18:50:03 +00:00
parent b0876d1e1a
commit 27db3a6a0c
9 changed files with 18 additions and 4 deletions

View File

@@ -8,12 +8,13 @@
#include "IReferenceCounted.h"
#include "irrArray.h"
#include "ISceneManager.h" // for E_SCENE_NODE_RENDER_PASS, could probably move that to own header?
namespace irr
{
namespace scene
{
class ILightSceneNode;
class ISceneNode;
//! ILightManager provides an interface for user applications to manipulate the list of lights in the scene.
/** The light list can be trimmed or re-ordered before device/ hardware