Make sure all headers in include can be compiled independently
Also adding some to VS2010 project file (for better project search) Some empty line removal. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6228 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -6,6 +6,7 @@
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#define __S_LIGHT_H_INCLUDED__
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#include "SColor.h"
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#include "vector3d.h"
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namespace irr
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{
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@@ -98,4 +99,3 @@ struct SLight
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} // end namespace irr
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#endif
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