Merging r6288 through r6336 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6337 dfc29bdd-3216-0410-991c-e03cc46cb475
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12
changes.txt
12
changes.txt
@@ -9,6 +9,18 @@ Changes in ogl-es (not yet released - will be merged with trunk at some point)
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Changes in 1.9 (not yet released)
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- Add IMeshBufffer::clone function to create buffer copies. CMeshManipulator::createMeshCopy uses that now and works now with all types of meshbuffers.
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- obj writer can now write 32 bit buffers
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- obj meshloader can now load 32 bit buffers when setPreferredIndexType is set to EIT_32BIT.
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It's 16 bit meshes use now also an IDynamicMeshbuffer instead of an SMeshBuffer.
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- Add IMeshLoader::setPreferredIndexType and getPreferredIndexType to allow setting hints for the loaders if users prefer 16 or 32 bit meshbuffers.
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- Add IMeshBuffer::getType to allow finding out which class type a meshbuffer has (similar to ISceneNode::getType).
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- Add IGUIImage::flip to flip/mirror images
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- IBillboardSceneNode got functions to access meshbuffers. So uv-coordinates can now be modified directly (previously only possible via texture matrix).
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- vector3d scalar operator/ and operator/= no longer multiply by the inverse but use the expected division.
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Costs some speed, but fixes floating point troubles caused by this optimization (like x/x no longer being 1.0).
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- Bugfix: XML reader dropped last character in strings if there was a special character replacement for the second-last character.
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- Avoid allocating more than 16k on stack in OCT loader. Also avoid potential heap overwrites in there.
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- obj file loader now allows using mtl files with spaces in the filename.
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Note that this means it no longer handles obj files which have multiple mtl files behind the mtllib command.
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But Irrlicht ignored all but the first name anyway and this way of handling mtllib commands seems to be more common.
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