Merging r6288 through r6336 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6337 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -801,7 +801,7 @@ namespace video
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\param texture Texture to be drawn.
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\param destPos Upper left 2d destination position where the
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image will be drawn.
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\param sourceRect Source rectangle in the image.
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\param sourceRect Source rectangle in the texture (based on it's OriginalSize)
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\param clipRect Pointer to rectangle on the screen where the
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image is clipped to.
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If this pointer is NULL the image is not clipped.
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@@ -823,7 +823,7 @@ namespace video
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\param texture Texture to be drawn.
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\param pos Upper left 2d destination position where the image
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will be drawn.
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\param sourceRects Source rectangles of the image.
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\param sourceRects Source rectangles of the texture (based on it's OriginalSize)
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\param indices List of indices which choose the actual
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rectangle used each time.
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\param kerningWidth Offset to Position on X
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@@ -851,7 +851,7 @@ namespace video
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\param texture Texture to be drawn.
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\param positions Array of upper left 2d destinations where the
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images will be drawn.
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\param sourceRects Source rectangles of the image.
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\param sourceRects Source rectangles of the texture (based on it's OriginalSize)
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\param clipRect Pointer to rectangle on the screen where the
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images are clipped to.
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If this pointer is 0 then the image is not clipped.
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@@ -871,7 +871,7 @@ namespace video
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/** Suggested and first implemented by zola.
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\param texture The texture to draw from
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\param destRect The rectangle to draw into
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\param sourceRect The rectangle denoting a part of the texture
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\param sourceRect The rectangle denoting a part of the texture (based on it's OriginalSize)
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\param clipRect Clips the destination rectangle (may be 0)
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\param colors Array of 4 colors denoting the color values of
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the corners of the destRect
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@@ -1343,7 +1343,7 @@ namespace video
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E_MATERIAL_TYPE enum or a value which was returned by
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addMaterialRenderer().
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\param name: New name of the material renderer. */
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virtual void setMaterialRendererName(s32 idx, const c8* name) =0;
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virtual void setMaterialRendererName(u32 idx, const c8* name) =0;
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//! Swap the material renderers used for certain id's
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/** Swap the IMaterialRenderers responsible for rendering specific
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