OpenGL3: Add version check helper
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@@ -290,6 +290,8 @@ namespace video
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virtual void initFeatures() = 0;
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bool isVersionAtLeast(int major, int minor = 0) const noexcept;
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void chooseMaterial2D();
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ITexture* createDeviceDependentTexture(const io::path& name, IImage* image) override;
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