Spelling fixes
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6475 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -332,7 +332,7 @@ struct ALIGN(16) sVec4
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out.z = (z * l) + ofs;
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}
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//shader suppport
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//shader support
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sVec4(const sVec4& a, double _w)
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{
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x = a.x;
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