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Spelling fixes

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6456 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2023-03-31 13:12:47 +00:00
parent a23af985e4
commit 3a9875cc77
22 changed files with 60 additions and 60 deletions

View File

@@ -1095,14 +1095,14 @@ IAnimatedMesh* CSceneManager::addTerrainMesh(const io::path& name,
//! Adds an arrow mesh to the mesh pool.
IAnimatedMesh* CSceneManager::addArrowMesh(const io::path& name,
video::SColor vtxColor0, video::SColor vtxColor1,
u32 tesselationCylinder, u32 tesselationCone, f32 height,
u32 tessellationCylinder, u32 tessellationCone, f32 height,
f32 cylinderHeight, f32 width0,f32 width1)
{
if (MeshCache->isMeshLoaded(name))
return MeshCache->getMeshByName(name);
IMesh* mesh = GeometryCreator->createArrowMesh( tesselationCylinder,
tesselationCone, height, cylinderHeight, width0,width1,
IMesh* mesh = GeometryCreator->createArrowMesh( tessellationCylinder,
tessellationCone, height, cylinderHeight, width0,width1,
vtxColor0, vtxColor1);
if (!mesh)
return 0;