Speed up stl format loading, especially with text format.
Loading whole file now in memory (unless it's already a memory file). And avoiding lots of memory allocations otherwise by buffering token string in class object. Was a bit unusable before for large files (several minute loading times now down to a second)- git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6349 dfc29bdd-3216-0410-991c-e03cc46cb475
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Changes in 1.9 (not yet released)
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- stl meshloader now faster, especially with text format
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- CMemoryReadFile::seek no longer allowed to go _before_ start.
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- stl meshloader can now load 32 bit buffers.
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Thanks @Foaly for the patch (https://irrlicht.sourceforge.io/forum/viewtopic.php?f=9&t=51441)
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- Add IMeshBufffer::clone function to create buffer copies. CMeshManipulator::createMeshCopy uses that now and works now with all types of meshbuffers.
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