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Speed up stl format loading, especially with text format.

Loading whole file now in memory (unless it's already a memory file).
And avoiding lots of memory allocations otherwise by buffering token string in class object.
Was a bit unusable before for large files (several minute loading times now down to a second)-

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6349 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2022-04-20 22:09:03 +00:00
parent 9504b3da21
commit 439667b369
3 changed files with 66 additions and 43 deletions

View File

@@ -34,12 +34,15 @@ private:
// skips to the first non-space character available
void goNextWord(io::IReadFile* file) const;
// returns the next word
const core::stringc& getNextToken(io::IReadFile* file, core::stringc& token) const;
const core::stringc& getNextToken(io::IReadFile* file);
// skip to next printable character after the first line break
void goNextLine(io::IReadFile* file) const;
//! Read 3d vector of floats
void getNextVector(io::IReadFile* file, core::vector3df& vec, bool binary) const;
void getNextVector(io::IReadFile* file, core::vector3df& vec, bool binary);
//! Buffering last read token to avoid reallocating string all the time
core::stringc Token;
};
} // end namespace scene