Always use system OpenGL extension headers
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@@ -20,9 +20,6 @@ typedef char GLchar;
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#include <EGL/eglplatform.h>
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#if defined(_IRR_OGLES1_USE_EXTPOINTER_)
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#include "gles-ext.h"
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#endif
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#endif
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#ifndef GL_BGRA
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