Remove unused attribute saving and loading (#86)
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@@ -230,24 +230,6 @@ void CGUIModalScreen::updateAbsolutePosition()
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IGUIElement::updateAbsolutePosition();
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}
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//! Writes attributes of the element.
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void CGUIModalScreen::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const
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{
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IGUIElement::serializeAttributes(out,options);
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out->addInt("BlinkMode", BlinkMode );
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}
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//! Reads attributes of the element
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void CGUIModalScreen::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)
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{
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IGUIElement::deserializeAttributes(in, options);
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BlinkMode = in->getAttributeAsInt("BlinkMode", BlinkMode);
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}
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} // end namespace gui
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} // end namespace irr
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