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Add SMaterialLayer::hasSetTextureMatrix and SMaterialLayer::resetTextureMatrix

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6479 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2023-04-28 17:46:30 +00:00
parent 13619d8fdf
commit 55e29d3347
3 changed files with 22 additions and 2 deletions

View File

@@ -1,6 +1,7 @@
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Changes in 1.9 (not yet released)
- Add SMaterialLayer::hasSetTextureMatrix and SMaterialLayer::resetTextureMatrix
- Add IShaderConstantSetCallBack::OnCreate to allow earlier access to IMaterialRendererServices
- CIrrDeviceWin32::yield() now uses Sleep(0) instead of Sleep(1).
We had Sleep(1) to allow yielding to all processes back in Windows XP time.