Reduce IrrCompileConfig usage to files that actually need it
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@@ -5,7 +5,6 @@
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#ifndef __C_OGLES2_FIXED_PIPELINE_SHADER_H_INCLUDED__
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#define __C_OGLES2_FIXED_PIPELINE_SHADER_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_OGLES2_
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