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Burningsvideo 0.52

- scissor for 2D
- downscaled internal rendertargets,interlaced drawing
- supertuxkart gui ok

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6154 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
engineer_apple
2020-11-10 18:49:39 +00:00
parent 6805226b5b
commit 5cb28ea357
59 changed files with 2115 additions and 1848 deletions

View File

@@ -87,7 +87,7 @@ public:
//virtual bool canWireFrame () { return true; }
protected:
virtual void scanline_bilinear ();
virtual void fragmentShader();
};
@@ -104,7 +104,7 @@ CTRGouraud2::CTRGouraud2(CBurningVideoDriver* driver)
/*!
*/
void CTRGouraud2::scanline_bilinear ()
void CTRGouraud2::fragmentShader()
{
tVideoSample *dst;
@@ -143,7 +143,7 @@ void CTRGouraud2::scanline_bilinear ()
return;
// slopes
const f32 invDeltaX = reciprocal_zero2( line.x[1] - line.x[0] );
const f32 invDeltaX = fill_step_x( line.x[1] - line.x[0] );
#ifdef IPOL_Z
slopeZ = (line.z[1] - line.z[0]) * invDeltaX;
@@ -196,10 +196,11 @@ void CTRGouraud2::scanline_bilinear ()
#endif
for ( s32 i = 0; i <= dx; ++i )
for ( s32 i = 0; i <= dx; i += SOFTWARE_DRIVER_2_STEP_X)
{
//if test active only first pixel
if ( (0 == EdgeTestPass) & i ) break;
if ((0 == EdgeTestPass) & (i > line.x_edgetest)) break;
#ifdef CMP_Z
if ( line.z[0] < z[i] )
#endif
@@ -384,8 +385,9 @@ void CTRGouraud2::drawTriangle(const s4DVertex* burning_restrict a, const s4DVer
#endif
line.x_edgetest = fill_convention_edge(scan.slopeX[scan.left]);
// rasterize the edge scanlines
for( line.y = yStart; line.y <= yEnd; ++line.y)
for( line.y = yStart; line.y <= yEnd; line.y += SOFTWARE_DRIVER_2_STEP_Y)
{
line.x[scan.left] = scan.x[0];
line.x[scan.right] = scan.x[1];
@@ -416,7 +418,7 @@ void CTRGouraud2::drawTriangle(const s4DVertex* burning_restrict a, const s4DVer
#endif
// render a scanline
scanline_bilinear ();
interlace_scanline fragmentShader();
if ( EdgeTestPass & edge_test_first_line ) break;
scan.x[0] += scan.slopeX[0];
@@ -511,7 +513,6 @@ void CTRGouraud2::drawTriangle(const s4DVertex* burning_restrict a, const s4DVer
yEnd = fill_convention_right( c->Pos.y );
#ifdef SUBTEXEL
subPixel = ( (f32) yStart ) - b->Pos.y;
// correct to pixel center
@@ -545,8 +546,9 @@ void CTRGouraud2::drawTriangle(const s4DVertex* burning_restrict a, const s4DVer
#endif
line.x_edgetest = fill_convention_edge(scan.slopeX[scan.left]);
// rasterize the edge scanlines
for( line.y = yStart; line.y <= yEnd; ++line.y)
for( line.y = yStart; line.y <= yEnd; line.y += SOFTWARE_DRIVER_2_STEP_Y)
{
line.x[scan.left] = scan.x[0];
line.x[scan.right] = scan.x[1];
@@ -577,7 +579,7 @@ void CTRGouraud2::drawTriangle(const s4DVertex* burning_restrict a, const s4DVer
#endif
// render a scanline
scanline_bilinear ();
interlace_scanline fragmentShader();
if ( EdgeTestPass & edge_test_first_line ) break;
scan.x[0] += scan.slopeX[0];