1
0

Burningsvideo 0.52

- scissor for 2D
- downscaled internal rendertargets,interlaced drawing
- supertuxkart gui ok

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6154 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
engineer_apple
2020-11-10 18:49:39 +00:00
parent 6805226b5b
commit 5cb28ea357
59 changed files with 2115 additions and 1848 deletions

View File

@@ -121,7 +121,7 @@ REALINLINE void CTRTextureLightMap2_M1::scanline_bilinear2 ()
return;
// slopes
const f32 invDeltaX = reciprocal_zero2( line.x[1] - line.x[0] );
const f32 invDeltaX = fill_step_x( line.x[1] - line.x[0] );
// search z-buffer for first not occulled pixel
z = (fp24*) DepthBuffer->lock() + ( line.y * RenderTarget->getDimension().Width ) + xStart;
@@ -193,7 +193,7 @@ REALINLINE void CTRTextureLightMap2_M1::scanline_bilinear2 ()
#endif
for ( ;i <= dx; i++ )
for ( ;i <= dx; i += SOFTWARE_DRIVER_2_STEP_X)
{
#ifdef IPOL_W
if ( line.w[0] >= z[i] )
@@ -255,9 +255,9 @@ void CTRTextureLightMap2_M1::drawTriangle(const s4DVertex* burning_restrict a, c
const f32 ba = b->Pos.y - a->Pos.y;
const f32 cb = c->Pos.y - b->Pos.y;
// calculate delta y of the edges
scan.invDeltaY[0] = reciprocal_zero( ca );
scan.invDeltaY[1] = reciprocal_zero( ba );
scan.invDeltaY[2] = reciprocal_zero( cb );
scan.invDeltaY[0] = fill_step_y( ca );
scan.invDeltaY[1] = fill_step_y( ba );
scan.invDeltaY[2] = fill_step_y( cb );
if ( F32_LOWER_EQUAL_0 ( scan.invDeltaY[0] ) )
return;
@@ -381,7 +381,7 @@ void CTRTextureLightMap2_M1::drawTriangle(const s4DVertex* burning_restrict a, c
#endif
// rasterize the edge scanlines
for( line.y = yStart; line.y <= yEnd; ++line.y)
for( line.y = yStart; line.y <= yEnd; line.y += SOFTWARE_DRIVER_2_STEP_Y)
{
line.x[scan.left] = scan.x[0];
line.x[scan.right] = scan.x[1];
@@ -542,7 +542,7 @@ void CTRTextureLightMap2_M1::drawTriangle(const s4DVertex* burning_restrict a, c
#endif
// rasterize the edge scanlines
for( line.y = yStart; line.y <= yEnd; ++line.y)
for( line.y = yStart; line.y <= yEnd; line.y += SOFTWARE_DRIVER_2_STEP_Y)
{
line.x[scan.left] = scan.x[0];
line.x[scan.right] = scan.x[1];