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Merging r6426 through r6466 from trunk to ogl-es branch

Note: Updated IShaderConstantSetCallBack not yet supported by ogl-es drivers


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6467 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2023-04-22 21:50:32 +00:00
parent e184e4aedb
commit 621bad3111
118 changed files with 12767 additions and 444 deletions

View File

@@ -3101,31 +3101,6 @@ const core::matrix4& CD3D9Driver::getTransform(E_TRANSFORMATION_STATE state) con
}
//! Get a vertex shader constant index.
s32 CD3D9Driver::getVertexShaderConstantID(const c8* name)
{
if (Material.MaterialType >= 0 && Material.MaterialType < (s32)MaterialRenderers.size())
{
CD3D9MaterialRenderer* r = (CD3D9MaterialRenderer*)MaterialRenderers[Material.MaterialType].Renderer;
return r->getVariableID(true, name);
}
return -1;
}
//! Get a pixel shader constant index.
s32 CD3D9Driver::getPixelShaderConstantID(const c8* name)
{
if (Material.MaterialType >= 0 && Material.MaterialType < (s32)MaterialRenderers.size())
{
CD3D9MaterialRenderer* r = (CD3D9MaterialRenderer*)MaterialRenderers[Material.MaterialType].Renderer;
return r->getVariableID(false, name);
}
return -1;
}
//! Sets a vertex shader constant.
void CD3D9Driver::setVertexShaderConstant(const f32* data, s32 startRegister, s32 constantAmount)
{
@@ -3133,7 +3108,6 @@ void CD3D9Driver::setVertexShaderConstant(const f32* data, s32 startRegister, s3
pID3DDevice->SetVertexShaderConstantF(startRegister, data, constantAmount);
}
//! Sets a pixel shader constant.
void CD3D9Driver::setPixelShaderConstant(const f32* data, s32 startRegister, s32 constantAmount)
{
@@ -3141,86 +3115,55 @@ void CD3D9Driver::setPixelShaderConstant(const f32* data, s32 startRegister, s32
pID3DDevice->SetPixelShaderConstantF(startRegister, data, constantAmount);
}
s32 CD3D9Driver::getVertexShaderConstantID(const c8* name)
{
os::Printer::log("Error: Please call services->getVertexShaderConstantID(), not VideoDriver->getVertexShaderConstantID().");
return -1;
}
s32 CD3D9Driver::getPixelShaderConstantID(const c8* name)
{
os::Printer::log("Error: Please call services->getPixelShaderConstantID(), not VideoDriver->getPixelShaderConstantID().");
return -1;
}
//! Sets a constant for the vertex shader based on an index.
bool CD3D9Driver::setVertexShaderConstant(s32 index, const f32* floats, int count)
{
if (Material.MaterialType >= 0 && Material.MaterialType < (s32)MaterialRenderers.size())
{
CD3D9MaterialRenderer* r = (CD3D9MaterialRenderer*)MaterialRenderers[Material.MaterialType].Renderer;
return r->setVariable(true, index, floats, count);
}
os::Printer::log("Error: Please call services->setVertexShaderConstant(), not VideoDriver->setVertexShaderConstant().");
return false;
}
//! Int interface for the above.
bool CD3D9Driver::setVertexShaderConstant(s32 index, const s32* ints, int count)
{
if (Material.MaterialType >= 0 && Material.MaterialType < (s32)MaterialRenderers.size())
{
CD3D9MaterialRenderer* r = (CD3D9MaterialRenderer*)MaterialRenderers[Material.MaterialType].Renderer;
return r->setVariable(true, index, ints, count);
}
os::Printer::log("Error: Please call services->setVertexShaderConstant(), not VideoDriver->setVertexShaderConstant().");
return false;
}
//! Uint interface for the above.
bool CD3D9Driver::setVertexShaderConstant(s32 index, const u32* ints, int count)
{
if (Material.MaterialType >= 0 && Material.MaterialType < (s32)MaterialRenderers.size())
{
CD3D9MaterialRenderer* r = (CD3D9MaterialRenderer*)MaterialRenderers[Material.MaterialType].Renderer;
return r->setVariable(true, index, ints, count);
}
os::Printer::log("Error: Please call services->setVertexShaderConstant(), not VideoDriver->setVertexShaderConstant().");
return false;
}
//! Sets a constant for the pixel shader based on an index.
bool CD3D9Driver::setPixelShaderConstant(s32 index, const f32* floats, int count)
{
if (Material.MaterialType >= 0 && Material.MaterialType < (s32)MaterialRenderers.size())
{
CD3D9MaterialRenderer* r = (CD3D9MaterialRenderer*)MaterialRenderers[Material.MaterialType].Renderer;
return r->setVariable(false, index, floats, count);
}
os::Printer::log("Error: Please call services->setPixelShaderConstant(), not VideoDriver->setPixelShaderConstant().");
return false;
}
//! Int interface for the above.
bool CD3D9Driver::setPixelShaderConstant(s32 index, const s32* ints, int count)
{
if (Material.MaterialType >= 0 && Material.MaterialType < (s32)MaterialRenderers.size())
{
CD3D9MaterialRenderer* r = (CD3D9MaterialRenderer*)MaterialRenderers[Material.MaterialType].Renderer;
return r->setVariable(false, index, ints, count);
}
os::Printer::log("Error: Please call services->setPixelShaderConstant(), not VideoDriver->setPixelShaderConstant().");
return false;
}
//! Uint interface for the above.
bool CD3D9Driver::setPixelShaderConstant(s32 index, const u32* ints, int count)
{
if (Material.MaterialType >= 0 && Material.MaterialType < (s32)MaterialRenderers.size())
{
CD3D9MaterialRenderer* r = (CD3D9MaterialRenderer*)MaterialRenderers[Material.MaterialType].Renderer;
return r->setVariable(false, index, ints, count);
}
os::Printer::log("Error: Please call services->setPixelShaderConstant(), not VideoDriver->setPixelShaderConstant().");
return false;
}
//! Adds a new material renderer to the VideoDriver, using pixel and/or
//! vertex shaders to render geometry.
s32 CD3D9Driver::addShaderMaterial(const c8* vertexShaderProgram,
@@ -3234,6 +3177,10 @@ s32 CD3D9Driver::addShaderMaterial(const c8* vertexShaderProgram,
callback, getMaterialRenderer(baseMaterial), userData);
r->drop();
if (callback && nr >= 0)
callback->OnCreate(this, userData);
return nr;
}
@@ -3271,6 +3218,9 @@ s32 CD3D9Driver::addHighLevelShaderMaterial(
r->drop();
if (callback && nr >= 0)
callback->OnCreate(r, userData);
return nr;
}