Merging r6426 through r6466 from trunk to ogl-es branch
Note: Updated IShaderConstantSetCallBack not yet supported by ogl-es drivers git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6467 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -1095,14 +1095,14 @@ IAnimatedMesh* CSceneManager::addTerrainMesh(const io::path& name,
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//! Adds an arrow mesh to the mesh pool.
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IAnimatedMesh* CSceneManager::addArrowMesh(const io::path& name,
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video::SColor vtxColor0, video::SColor vtxColor1,
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u32 tesselationCylinder, u32 tesselationCone, f32 height,
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u32 tessellationCylinder, u32 tessellationCone, f32 height,
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f32 cylinderHeight, f32 width0,f32 width1)
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{
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if (MeshCache->isMeshLoaded(name))
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return MeshCache->getMeshByName(name);
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IMesh* mesh = GeometryCreator->createArrowMesh( tesselationCylinder,
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tesselationCone, height, cylinderHeight, width0,width1,
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IMesh* mesh = GeometryCreator->createArrowMesh( tessellationCylinder,
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tessellationCone, height, cylinderHeight, width0,width1,
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vtxColor0, vtxColor1);
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if (!mesh)
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return 0;
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