Add blinkMode parameter to IGUIEnvironment::addModalScreen, so blinking can be suppressed
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6212 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -1073,11 +1073,12 @@ IGUIWindow* CGUIEnvironment::addWindow(const core::rect<s32>& rectangle, bool mo
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//! adds a modal screen. The returned pointer must not be dropped.
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IGUIElement* CGUIEnvironment::addModalScreen(IGUIElement* parent)
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IGUIElement* CGUIEnvironment::addModalScreen(IGUIElement* parent, int blinkMode)
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{
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parent = parent ? parent : this;
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IGUIElement *win = new CGUIModalScreen(this, parent, -1);
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CGUIModalScreen *win = new CGUIModalScreen(this, parent, -1);
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win->setBlinkMode(blinkMode);
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win->drop();
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return win;
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