Import irrlicht 1.8.4 release
This commit is contained in:
173
source/Irrlicht/CFileSystem.h
Normal file
173
source/Irrlicht/CFileSystem.h
Normal file
@@ -0,0 +1,173 @@
|
||||
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
||||
// This file is part of the "Irrlicht Engine".
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||
|
||||
#ifndef __C_FILE_SYSTEM_H_INCLUDED__
|
||||
#define __C_FILE_SYSTEM_H_INCLUDED__
|
||||
|
||||
#include "IFileSystem.h"
|
||||
#include "irrArray.h"
|
||||
|
||||
namespace irr
|
||||
{
|
||||
namespace io
|
||||
{
|
||||
|
||||
class CZipReader;
|
||||
class CPakReader;
|
||||
class CMountPointReader;
|
||||
|
||||
/*!
|
||||
FileSystem which uses normal files and one zipfile
|
||||
*/
|
||||
class CFileSystem : public IFileSystem
|
||||
{
|
||||
public:
|
||||
|
||||
//! constructor
|
||||
CFileSystem();
|
||||
|
||||
//! destructor
|
||||
virtual ~CFileSystem();
|
||||
|
||||
//! opens a file for read access
|
||||
virtual IReadFile* createAndOpenFile(const io::path& filename);
|
||||
|
||||
//! Creates an IReadFile interface for accessing memory like a file.
|
||||
virtual IReadFile* createMemoryReadFile(void* memory, s32 len, const io::path& fileName, bool deleteMemoryWhenDropped = false);
|
||||
|
||||
//! Creates an IReadFile interface for accessing files inside files
|
||||
virtual IReadFile* createLimitReadFile(const io::path& fileName, IReadFile* alreadyOpenedFile, long pos, long areaSize);
|
||||
|
||||
//! Creates an IWriteFile interface for accessing memory like a file.
|
||||
virtual IWriteFile* createMemoryWriteFile(void* memory, s32 len, const io::path& fileName, bool deleteMemoryWhenDropped=false);
|
||||
|
||||
//! Opens a file for write access.
|
||||
virtual IWriteFile* createAndWriteFile(const io::path& filename, bool append=false);
|
||||
|
||||
//! Adds an archive to the file system.
|
||||
virtual bool addFileArchive(const io::path& filename,
|
||||
bool ignoreCase = true, bool ignorePaths = true,
|
||||
E_FILE_ARCHIVE_TYPE archiveType = EFAT_UNKNOWN,
|
||||
const core::stringc& password="",
|
||||
IFileArchive** retArchive = 0);
|
||||
|
||||
//! Adds an archive to the file system.
|
||||
virtual bool addFileArchive(IReadFile* file, bool ignoreCase=true,
|
||||
bool ignorePaths=true,
|
||||
E_FILE_ARCHIVE_TYPE archiveType=EFAT_UNKNOWN,
|
||||
const core::stringc& password="",
|
||||
IFileArchive** retArchive = 0);
|
||||
|
||||
//! Adds an archive to the file system.
|
||||
virtual bool addFileArchive(IFileArchive* archive);
|
||||
|
||||
//! move the hirarchy of the filesystem. moves sourceIndex relative up or down
|
||||
virtual bool moveFileArchive(u32 sourceIndex, s32 relative);
|
||||
|
||||
//! Adds an external archive loader to the engine.
|
||||
virtual void addArchiveLoader(IArchiveLoader* loader);
|
||||
|
||||
//! Returns the total number of archive loaders added.
|
||||
virtual u32 getArchiveLoaderCount() const;
|
||||
|
||||
//! Gets the archive loader by index.
|
||||
virtual IArchiveLoader* getArchiveLoader(u32 index) const;
|
||||
|
||||
//! gets the file archive count
|
||||
virtual u32 getFileArchiveCount() const;
|
||||
|
||||
//! gets an archive
|
||||
virtual IFileArchive* getFileArchive(u32 index);
|
||||
|
||||
//! removes an archive from the file system.
|
||||
virtual bool removeFileArchive(u32 index);
|
||||
|
||||
//! removes an archive from the file system.
|
||||
virtual bool removeFileArchive(const io::path& filename);
|
||||
|
||||
//! Removes an archive from the file system.
|
||||
virtual bool removeFileArchive(const IFileArchive* archive);
|
||||
|
||||
//! Returns the string of the current working directory
|
||||
virtual const io::path& getWorkingDirectory();
|
||||
|
||||
//! Changes the current Working Directory to the string given.
|
||||
//! The string is operating system dependent. Under Windows it will look
|
||||
//! like this: "drive:\directory\sudirectory\"
|
||||
virtual bool changeWorkingDirectoryTo(const io::path& newDirectory);
|
||||
|
||||
//! Converts a relative path to an absolute (unique) path, resolving symbolic links
|
||||
virtual io::path getAbsolutePath(const io::path& filename) const;
|
||||
|
||||
//! Returns the directory a file is located in.
|
||||
/** \param filename: The file to get the directory from */
|
||||
virtual io::path getFileDir(const io::path& filename) const;
|
||||
|
||||
//! Returns the base part of a filename, i.e. the name without the directory
|
||||
//! part. If no directory is prefixed, the full name is returned.
|
||||
/** \param filename: The file to get the basename from */
|
||||
virtual io::path getFileBasename(const io::path& filename, bool keepExtension=true) const;
|
||||
|
||||
//! flatten a path and file name for example: "/you/me/../." becomes "/you"
|
||||
virtual io::path& flattenFilename( io::path& directory, const io::path& root = "/" ) const;
|
||||
|
||||
//! Get the relative filename, relative to the given directory
|
||||
virtual path getRelativeFilename(const path& filename, const path& directory) const;
|
||||
|
||||
virtual EFileSystemType setFileListSystem(EFileSystemType listType);
|
||||
|
||||
//! Creates a list of files and directories in the current working directory
|
||||
//! and returns it.
|
||||
virtual IFileList* createFileList();
|
||||
|
||||
//! Creates an empty filelist
|
||||
virtual IFileList* createEmptyFileList(const io::path& path, bool ignoreCase, bool ignorePaths);
|
||||
|
||||
//! determines if a file exists and would be able to be opened.
|
||||
virtual bool existFile(const io::path& filename) const;
|
||||
|
||||
//! Creates a XML Reader from a file.
|
||||
virtual IXMLReader* createXMLReader(const io::path& filename);
|
||||
|
||||
//! Creates a XML Reader from a file.
|
||||
virtual IXMLReader* createXMLReader(IReadFile* file);
|
||||
|
||||
//! Creates a XML Reader from a file.
|
||||
virtual IXMLReaderUTF8* createXMLReaderUTF8(const io::path& filename);
|
||||
|
||||
//! Creates a XML Reader from a file.
|
||||
virtual IXMLReaderUTF8* createXMLReaderUTF8(IReadFile* file);
|
||||
|
||||
//! Creates a XML Writer from a file.
|
||||
virtual IXMLWriter* createXMLWriter(const io::path& filename);
|
||||
|
||||
//! Creates a XML Writer from a file.
|
||||
virtual IXMLWriter* createXMLWriter(IWriteFile* file);
|
||||
|
||||
//! Creates a new empty collection of attributes, usable for serialization and more.
|
||||
virtual IAttributes* createEmptyAttributes(video::IVideoDriver* driver);
|
||||
|
||||
private:
|
||||
|
||||
// don't expose, needs refactoring
|
||||
bool changeArchivePassword(const path& filename,
|
||||
const core::stringc& password,
|
||||
IFileArchive** archive = 0);
|
||||
|
||||
//! Currently used FileSystemType
|
||||
EFileSystemType FileSystemType;
|
||||
//! WorkingDirectory for Native and Virtual filesystems
|
||||
io::path WorkingDirectory [2];
|
||||
//! currently attached ArchiveLoaders
|
||||
core::array<IArchiveLoader*> ArchiveLoader;
|
||||
//! currently attached Archives
|
||||
core::array<IFileArchive*> FileArchives;
|
||||
};
|
||||
|
||||
|
||||
} // end namespace irr
|
||||
} // end namespace io
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user