Fix getViewPort
returning incorrect results
This commit is contained in:
@@ -2099,6 +2099,13 @@ COGLES2Driver::~COGLES2Driver()
|
||||
}
|
||||
|
||||
|
||||
void COGLES2Driver::setViewPortRaw(u32 width, u32 height)
|
||||
{
|
||||
CacheHandler->setViewport(0, 0, width, height);
|
||||
ViewPort = core::recti(0, 0, width, height);
|
||||
}
|
||||
|
||||
|
||||
//! Draws a shadow volume into the stencil buffer.
|
||||
void COGLES2Driver::drawStencilShadowVolume(const core::array<core::vector3df>& triangles, bool zfail, u32 debugDataVisible)
|
||||
{
|
||||
@@ -2460,7 +2467,7 @@ COGLES2Driver::~COGLES2Driver()
|
||||
|
||||
destRenderTargetSize = renderTarget->getSize();
|
||||
|
||||
CacheHandler->setViewport(0, 0, destRenderTargetSize.Width, destRenderTargetSize.Height);
|
||||
setViewPortRaw(destRenderTargetSize.Width, destRenderTargetSize.Height);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -2468,7 +2475,7 @@ COGLES2Driver::~COGLES2Driver()
|
||||
|
||||
destRenderTargetSize = core::dimension2d<u32>(0, 0);
|
||||
|
||||
CacheHandler->setViewport(0, 0, ScreenSize.Width, ScreenSize.Height);
|
||||
setViewPortRaw(ScreenSize.Width, ScreenSize.Height);
|
||||
}
|
||||
|
||||
if (CurrentRenderTargetSize != destRenderTargetSize)
|
||||
|
Reference in New Issue
Block a user