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0

- BurningVideo: 0.50

- 10 year anniversary update
  - Lighting model reworked. moved to eyespace like openGL. [Specular Highlights, Fog, Sphere/Reflection Map] 
  - increased internal s4DVertex to support 4 Textures and 4 Colors [switchable]
  - Textures are handled as sRGB during Mipmap Generation. More accurate, less visual disruption
  - 2D is drawn as 3D like hardware drivers. [switchable]. enables viewport scaling, material2D
  - Texture Spatial Resolution Limiting working. [lower memory consumption,SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE]
  - SuperTuxKart 8.0.1 playable


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6086 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
engineer_apple
2020-02-22 20:48:12 +00:00
parent 9c837aa41b
commit 86dd0cde26
57 changed files with 10240 additions and 3736 deletions

View File

@@ -23,7 +23,7 @@ namespace video
virtual ~CDepthBuffer();
//! clears the zbuffer
virtual void clear() _IRR_OVERRIDE_;
virtual void clear(f32 value=1.f) _IRR_OVERRIDE_;
//! sets the new size of the zbuffer
virtual void setSize(const core::dimension2d<u32>& size) _IRR_OVERRIDE_;
@@ -55,13 +55,13 @@ namespace video
public:
//! constructor
CStencilBuffer(const core::dimension2d<u32>& size);
CStencilBuffer(const core::dimension2d<u32>& size, unsigned bit);
//! destructor
virtual ~CStencilBuffer();
//! clears the zbuffer
virtual void clear() _IRR_OVERRIDE_;
virtual void clear(u8 value=0) _IRR_OVERRIDE_;
//! sets the new size of the zbuffer
virtual void setSize(const core::dimension2d<u32>& size) _IRR_OVERRIDE_;
@@ -80,11 +80,11 @@ namespace video
private:
u8* Buffer;
core::dimension2d<u32> Size;
u32 TotalSize;
u32 Pitch;
u32 Bit;
};
} // end namespace video