diff --git a/include/ISceneManager.h b/include/ISceneManager.h
index 9c921c1c..f9f3238b 100644
--- a/include/ISceneManager.h
+++ b/include/ISceneManager.h
@@ -219,17 +219,6 @@ namespace scene
* software. Like the other skeletal mesh loaders, joints
* are exposed via the ISkinnedMesh animated mesh type.
*
- *
- *
- * OCT (.oct) |
- * The oct file format contains 3D geometry and
- * lightmaps and can be loaded directly by Irrlicht. OCT
- * files can be created by FSRad, Paul Nette's
- * radiosity processor or exported from Blender using
- * OCTTools which can be found in the exporters/OCTTools
- * directory of the SDK. Thanks to Murphy McCauley for
- * creating all this. |
- *
*
* OGRE Meshes (.mesh) |
* Ogre .mesh files contain 3D data for the OGRE 3D
|