diff --git a/include/ISceneManager.h b/include/ISceneManager.h index 9c921c1c..f9f3238b 100644 --- a/include/ISceneManager.h +++ b/include/ISceneManager.h @@ -219,17 +219,6 @@ namespace scene * software. Like the other skeletal mesh loaders, joints * are exposed via the ISkinnedMesh animated mesh type. * - * - * - * OCT (.oct) - * The oct file format contains 3D geometry and - * lightmaps and can be loaded directly by Irrlicht. OCT - * files
can be created by FSRad, Paul Nette's - * radiosity processor or exported from Blender using - * OCTTools which can be found in the exporters/OCTTools - * directory of the SDK. Thanks to Murphy McCauley for - * creating all this. - * * * OGRE Meshes (.mesh) * Ogre .mesh files contain 3D data for the OGRE 3D