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Drop _IRR_MATERIAL_MAX_TEXTURES_

This commit is contained in:
numzero
2023-02-22 20:21:27 +03:00
parent a0e1e39ea7
commit 8efd4527f6
4 changed files with 7 additions and 30 deletions

View File

@@ -20,10 +20,6 @@
#include <stdio.h> // TODO: Although included elsewhere this is required at least for mingw
//! Maximum number of texture an SMaterial can have, up to 8 are supported by Irrlicht.
#define _IRR_MATERIAL_MAX_TEXTURES_ 4
#ifdef _WIN32
#define IRRCALLCONV __stdcall
#else