1
0

Merging r6337 through r6363 from trunk to ogl-es branch

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6379 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2022-05-04 21:26:18 +00:00
parent 2d63fdba3d
commit 993f990036
28 changed files with 439 additions and 328 deletions

View File

@@ -21,6 +21,12 @@ namespace scene
//! Pointer to first element of vertex data
virtual void* getData() =0;
//! Const pointer to first element
virtual const void* getData() const =0;
//! Same as getData.
virtual void* pointer() { return getData(); }
virtual video::E_VERTEX_TYPE getType() const =0;
virtual void setType(video::E_VERTEX_TYPE vertexType) =0;
@@ -30,16 +36,28 @@ namespace scene
//! Number of elements
virtual u32 size() const =0;
//! Add vertex to end. Note that depending on vertex type this will be one of the types derived from video::S3DVertex.
//! Add vertex to end.
//* Note that if you pass another type than the currently used vertex type then information can be lost */
virtual void push_back(const video::S3DVertex &element) =0;
virtual void push_back(const video::S3DVertex2TCoords &element) =0;
virtual void push_back(const video::S3DVertexTangents &element) =0;
//! Set value at index. Buffer must be already large enough that element exists.
//* Note that if you pass another type than the currently used vertex type then information can be lost */
virtual void setValue(u32 index, const video::S3DVertex &value) =0;
virtual void setValue(u32 index, const video::S3DVertex2TCoords &value) =0;
virtual void setValue(u32 index, const video::S3DVertexTangents &value) =0;
//! Direct access to elements. Risky to use!
/** The reference _must_ be cast to the correct type before use. It's only video::S3DVertex if getType is EVT_STANDARD.
otherwise cast it first to a reference type derived from S3DVertex like S3DVertex2TCoords& or S3DVertexTangents&. */
virtual video::S3DVertex& operator [](u32 index) = 0;
virtual video::S3DVertex& operator [](const u32 index) const =0;
virtual video::S3DVertex& getLast() =0;
virtual void set_used(u32 usedNow) =0;
virtual void reallocate(u32 new_size) =0;
virtual u32 allocated_size() const =0;
//! Same as getData() - not sure why we got 2, should probably deprecate (and we don't always have video::S3DVertex*, so just confusing)
virtual video::S3DVertex* pointer() =0;
virtual void set_used(u32 usedNow) =0;
virtual void reallocate(u32 new_size, bool canShrink=true) =0;
virtual u32 allocated_size() const =0;
//! get the current hardware mapping hint
virtual E_HARDWARE_MAPPING getHardwareMappingHint() const =0;