Merging r6337 through r6363 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6379 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
@@ -21,6 +21,12 @@ namespace scene
|
||||
//! Pointer to first element of vertex data
|
||||
virtual void* getData() =0;
|
||||
|
||||
//! Const pointer to first element
|
||||
virtual const void* getData() const =0;
|
||||
|
||||
//! Same as getData.
|
||||
virtual void* pointer() { return getData(); }
|
||||
|
||||
virtual video::E_VERTEX_TYPE getType() const =0;
|
||||
virtual void setType(video::E_VERTEX_TYPE vertexType) =0;
|
||||
|
||||
@@ -30,16 +36,28 @@ namespace scene
|
||||
//! Number of elements
|
||||
virtual u32 size() const =0;
|
||||
|
||||
//! Add vertex to end. Note that depending on vertex type this will be one of the types derived from video::S3DVertex.
|
||||
//! Add vertex to end.
|
||||
//* Note that if you pass another type than the currently used vertex type then information can be lost */
|
||||
virtual void push_back(const video::S3DVertex &element) =0;
|
||||
virtual void push_back(const video::S3DVertex2TCoords &element) =0;
|
||||
virtual void push_back(const video::S3DVertexTangents &element) =0;
|
||||
|
||||
//! Set value at index. Buffer must be already large enough that element exists.
|
||||
//* Note that if you pass another type than the currently used vertex type then information can be lost */
|
||||
virtual void setValue(u32 index, const video::S3DVertex &value) =0;
|
||||
virtual void setValue(u32 index, const video::S3DVertex2TCoords &value) =0;
|
||||
virtual void setValue(u32 index, const video::S3DVertexTangents &value) =0;
|
||||
|
||||
//! Direct access to elements. Risky to use!
|
||||
/** The reference _must_ be cast to the correct type before use. It's only video::S3DVertex if getType is EVT_STANDARD.
|
||||
otherwise cast it first to a reference type derived from S3DVertex like S3DVertex2TCoords& or S3DVertexTangents&. */
|
||||
virtual video::S3DVertex& operator [](u32 index) = 0;
|
||||
virtual video::S3DVertex& operator [](const u32 index) const =0;
|
||||
virtual video::S3DVertex& getLast() =0;
|
||||
virtual void set_used(u32 usedNow) =0;
|
||||
virtual void reallocate(u32 new_size) =0;
|
||||
virtual u32 allocated_size() const =0;
|
||||
|
||||
//! Same as getData() - not sure why we got 2, should probably deprecate (and we don't always have video::S3DVertex*, so just confusing)
|
||||
virtual video::S3DVertex* pointer() =0;
|
||||
virtual void set_used(u32 usedNow) =0;
|
||||
virtual void reallocate(u32 new_size, bool canShrink=true) =0;
|
||||
virtual u32 allocated_size() const =0;
|
||||
|
||||
//! get the current hardware mapping hint
|
||||
virtual E_HARDWARE_MAPPING getHardwareMappingHint() const =0;
|
||||
|
Reference in New Issue
Block a user