Add ICursorControl::getReferenceRect
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6455 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -275,6 +275,30 @@ namespace irr
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UseReferenceRect = false;
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}
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virtual bool getReferenceRect(core::rect<s32>& rect) IRR_OVERRIDE
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{
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if ( UseReferenceRect )
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{
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rect = ReferenceRect;
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}
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else
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{
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RECT wndRect;
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if (GetWindowRect(HWnd, &wndRect))
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{
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rect.UpperLeftCorner.X = wndRect.left+BorderX;
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rect.UpperLeftCorner.Y = wndRect.top+BorderY;
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}
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else // error case - not sure if it matters what we set here as coordinates returned will be -1, -1
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{
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rect.UpperLeftCorner = core::vector2di(0,0);
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}
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rect.LowerRightCorner.X = rect.UpperLeftCorner.X + (irr::s32)WindowSize.Width;
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rect.LowerRightCorner.Y = rect.UpperLeftCorner.Y + (irr::s32)WindowSize.Height;
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}
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return UseReferenceRect;
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}
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/** Used to notify the cursor that the window was resized. */
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void OnResize(const core::dimension2d<u32>& size)
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{
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