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Minor code cleanup

Mostly const fixes in headers to make it easier for users to have more warnings enabled in static code analysis
Also updating our own rules a bit (kicking some out we won't need yet).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6583 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2024-01-01 15:29:28 +00:00
parent 2fdb1fc156
commit bff1a50c34
14 changed files with 53 additions and 59 deletions

View File

@@ -243,8 +243,8 @@ namespace core
void rotateXZBy(f64 degrees, const vector3d<T>& center=vector3d<T>())
{
degrees *= DEGTORAD64;
f64 cs = cos(degrees);
f64 sn = sin(degrees);
const f64 cs = cos(degrees);
const f64 sn = sin(degrees);
X -= center.X;
Z -= center.Z;
set((T)(X*cs - Z*sn), Y, (T)(X*sn + Z*cs));
@@ -258,8 +258,8 @@ namespace core
void rotateXYBy(f64 degrees, const vector3d<T>& center=vector3d<T>())
{
degrees *= DEGTORAD64;
f64 cs = cos(degrees);
f64 sn = sin(degrees);
const f64 cs = cos(degrees);
const f64 sn = sin(degrees);
X -= center.X;
Y -= center.Y;
set((T)(X*cs - Y*sn), (T)(X*sn + Y*cs), Z);
@@ -273,8 +273,8 @@ namespace core
void rotateYZBy(f64 degrees, const vector3d<T>& center=vector3d<T>())
{
degrees *= DEGTORAD64;
f64 cs = cos(degrees);
f64 sn = sin(degrees);
const f64 cs = cos(degrees);
const f64 sn = sin(degrees);
Z -= center.Z;
Y -= center.Y;
set(X, (T)(Y*cs - Z*sn), (T)(Y*sn + Z*cs));