cleanup: get rid of the legacy #ifndef #define craziness
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@@ -7,8 +7,7 @@
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// declared public domain
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#ifndef __C_B3D_MESH_LOADER_H_INCLUDED__
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#define __C_B3D_MESH_LOADER_H_INCLUDED__
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#pragma once
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#include "IMeshLoader.h"
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#include "ISceneManager.h"
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@@ -82,6 +81,3 @@ private:
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} // end namespace scene
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} // end namespace irr
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#endif // __C_B3D_MESH_LOADER_H_INCLUDED__
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