cleanup: get rid of the legacy #ifndef #define craziness
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@@ -7,8 +7,7 @@
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- changed behavior for log2 textures ( replaced multiplies by shift )
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*/
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#ifndef __S_VIDEO_2_SOFTWARE_HELPER_H_INCLUDED__
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#define __S_VIDEO_2_SOFTWARE_HELPER_H_INCLUDED__
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#pragma once
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#include "irrMath.h"
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#include "SMaterial.h"
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@@ -300,6 +299,3 @@ inline bool intersect ( AbsRectangle &dest, const AbsRectangle& a, const AbsRect
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} // end namespace irr
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#endif
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