Fix compile error with OS X 10.10 SDK, bug #463
Thanks @Ryan Schmidt for report and patch: https://sourceforge.net/p/irrlicht/bugs/463 git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6522 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -1,6 +1,7 @@
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Changes in 1.9 (not yet released)
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- Fix compile error with OS X 10.10 SDK, bug #463. Thanks @Ryan Schmidt for report and patch.
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- Optimize quaternion::rotationFromTo. Thanks @Robert Eisele for patch and proof (https://raw.org/proof/quaternion-from-two-vectors)
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- Shader material example shows now how to pass material values.
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In 1.8 we could still use gl_FrontMaterial, but that is no longer supported in shaders
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