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Fix compile error with OS X 10.10 SDK, bug #463

Thanks @Ryan Schmidt for report and patch: https://sourceforge.net/p/irrlicht/bugs/463


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6522 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2023-08-04 15:46:17 +00:00
parent 2149bfb317
commit e2a742e2fc
2 changed files with 4 additions and 3 deletions

View File

@@ -1,6 +1,7 @@
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Changes in 1.9 (not yet released)
- Fix compile error with OS X 10.10 SDK, bug #463. Thanks @Ryan Schmidt for report and patch.
- Optimize quaternion::rotationFromTo. Thanks @Robert Eisele for patch and proof (https://raw.org/proof/quaternion-from-two-vectors)
- Shader material example shows now how to pass material values.
In 1.8 we could still use gl_FrontMaterial, but that is no longer supported in shaders