Merging r6250 through r6254 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6255 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
@@ -2,8 +2,8 @@
|
||||
// This file is part of the "Irrlicht Engine".
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||
|
||||
#ifndef __C_ANIMATED_MESH_MD3_H_INCLUDED__
|
||||
#define __C_ANIMATED_MESH_MD3_H_INCLUDED__
|
||||
#ifndef IRR_C_ANIMATED_MESH_MD3_H_INCLUDED
|
||||
#define IRR_C_ANIMATED_MESH_MD3_H_INCLUDED
|
||||
|
||||
#include "IAnimatedMeshMD3.h"
|
||||
#include "IReadFile.h"
|
||||
@@ -34,16 +34,16 @@ namespace scene
|
||||
io::IFileSystem* fs, video::IVideoDriver* driver);
|
||||
|
||||
// IAnimatedMeshMD3
|
||||
virtual void setInterpolationShift(u32 shift, u32 loopMode) _IRR_OVERRIDE_;
|
||||
virtual SMD3Mesh* getOriginalMesh() _IRR_OVERRIDE_;
|
||||
virtual SMD3QuaternionTagList* getTagList(s32 frame, s32 detailLevel, s32 startFrameLoop, s32 endFrameLoop) _IRR_OVERRIDE_;
|
||||
virtual void setInterpolationShift(u32 shift, u32 loopMode) IRR_OVERRIDE;
|
||||
virtual SMD3Mesh* getOriginalMesh() IRR_OVERRIDE;
|
||||
virtual SMD3QuaternionTagList* getTagList(s32 frame, s32 detailLevel, s32 startFrameLoop, s32 endFrameLoop) IRR_OVERRIDE;
|
||||
|
||||
//IAnimatedMesh
|
||||
virtual u32 getFrameCount() const _IRR_OVERRIDE_;
|
||||
virtual u32 getFrameCount() const IRR_OVERRIDE;
|
||||
|
||||
//! Gets the default animation speed of the animated mesh.
|
||||
/** \return Amount of frames per second. If the amount is 0, it is a static, non animated mesh. */
|
||||
virtual f32 getAnimationSpeed() const _IRR_OVERRIDE_
|
||||
virtual f32 getAnimationSpeed() const IRR_OVERRIDE
|
||||
{
|
||||
return FramesPerSecond;
|
||||
}
|
||||
@@ -51,35 +51,35 @@ namespace scene
|
||||
//! Gets the frame count of the animated mesh.
|
||||
/** \param fps Frames per second to play the animation with. If the amount is 0, it is not animated.
|
||||
The actual speed is set in the scene node the mesh is instantiated in.*/
|
||||
virtual void setAnimationSpeed(f32 fps) _IRR_OVERRIDE_
|
||||
virtual void setAnimationSpeed(f32 fps) IRR_OVERRIDE
|
||||
{
|
||||
FramesPerSecond=fps;
|
||||
}
|
||||
|
||||
virtual IMesh* getMesh(s32 frame, s32 detailLevel,
|
||||
s32 startFrameLoop, s32 endFrameLoop) _IRR_OVERRIDE_;
|
||||
virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_;
|
||||
virtual E_ANIMATED_MESH_TYPE getMeshType() const _IRR_OVERRIDE_;
|
||||
s32 startFrameLoop, s32 endFrameLoop) IRR_OVERRIDE;
|
||||
virtual const core::aabbox3d<f32>& getBoundingBox() const IRR_OVERRIDE;
|
||||
virtual E_ANIMATED_MESH_TYPE getMeshType() const IRR_OVERRIDE;
|
||||
|
||||
//! returns amount of mesh buffers.
|
||||
virtual u32 getMeshBufferCount() const _IRR_OVERRIDE_;
|
||||
virtual u32 getMeshBufferCount() const IRR_OVERRIDE;
|
||||
|
||||
//! returns pointer to a mesh buffer
|
||||
virtual IMeshBuffer* getMeshBuffer(u32 nr) const _IRR_OVERRIDE_;
|
||||
virtual IMeshBuffer* getMeshBuffer(u32 nr) const IRR_OVERRIDE;
|
||||
|
||||
//! Returns pointer to a mesh buffer which fits a material
|
||||
virtual IMeshBuffer* getMeshBuffer(const video::SMaterial &material) const _IRR_OVERRIDE_;
|
||||
virtual IMeshBuffer* getMeshBuffer(const video::SMaterial &material) const IRR_OVERRIDE;
|
||||
|
||||
virtual void setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) _IRR_OVERRIDE_;
|
||||
virtual void setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) IRR_OVERRIDE;
|
||||
|
||||
//! set user axis aligned bounding box
|
||||
virtual void setBoundingBox(const core::aabbox3df& box) _IRR_OVERRIDE_;
|
||||
virtual void setBoundingBox(const core::aabbox3df& box) IRR_OVERRIDE;
|
||||
|
||||
//! set the hardware mapping hint, for driver
|
||||
virtual void setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) _IRR_OVERRIDE_;
|
||||
virtual void setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) IRR_OVERRIDE;
|
||||
|
||||
//! flags the meshbuffer as changed, reloads hardware buffers
|
||||
virtual void setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) _IRR_OVERRIDE_;
|
||||
virtual void setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) IRR_OVERRIDE;
|
||||
|
||||
private:
|
||||
//! animates one frame
|
||||
@@ -132,4 +132,3 @@ namespace scene
|
||||
} // end namespace irr
|
||||
|
||||
#endif
|
||||
|
||||
|
Reference in New Issue
Block a user