Merging r6250 through r6254 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6255 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -2,8 +2,8 @@
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_DEFAULT_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__
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#define __C_DEFAULT_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__
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#ifndef IRR_C_DEFAULT_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED
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#define IRR_C_DEFAULT_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED
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#include "ISceneNodeAnimatorFactory.h"
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@@ -32,32 +32,32 @@ namespace scene
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\param target: Target scene node of the new animator.
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\return Returns pointer to the new scene node animator or null if not successful. You need to
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drop this pointer after calling this, see IReferenceCounted::drop() for details. */
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virtual ISceneNodeAnimator* createSceneNodeAnimator(ESCENE_NODE_ANIMATOR_TYPE type, ISceneNode* target) _IRR_OVERRIDE_;
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virtual ISceneNodeAnimator* createSceneNodeAnimator(ESCENE_NODE_ANIMATOR_TYPE type, ISceneNode* target) IRR_OVERRIDE;
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//! creates a scene node animator based on its type name
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/** \param typeName: Type of the scene node animator to add.
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\param target: Target scene node of the new animator.
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\return Returns pointer to the new scene node animator or null if not successful. You need to
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drop this pointer after calling this, see IReferenceCounted::drop() for details. */
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virtual ISceneNodeAnimator* createSceneNodeAnimator(const char* typeName, ISceneNode* target) _IRR_OVERRIDE_;
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virtual ISceneNodeAnimator* createSceneNodeAnimator(const char* typeName, ISceneNode* target) IRR_OVERRIDE;
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//! returns amount of scene node animator types this factory is able to create
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virtual u32 getCreatableSceneNodeAnimatorTypeCount() const _IRR_OVERRIDE_;
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virtual u32 getCreatableSceneNodeAnimatorTypeCount() const IRR_OVERRIDE;
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//! returns type of a creatable scene node animator type
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/** \param idx: Index of scene node animator type in this factory. Must be a value between 0 and
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getCreatableSceneNodeTypeCount() */
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virtual ESCENE_NODE_ANIMATOR_TYPE getCreateableSceneNodeAnimatorType(u32 idx) const _IRR_OVERRIDE_;
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virtual ESCENE_NODE_ANIMATOR_TYPE getCreateableSceneNodeAnimatorType(u32 idx) const IRR_OVERRIDE;
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//! returns type name of a creatable scene node animator type
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/** \param idx: Index of scene node animator type in this factory. Must be a value between 0 and
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getCreatableSceneNodeAnimatorTypeCount() */
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virtual const c8* getCreateableSceneNodeAnimatorTypeName(u32 idx) const _IRR_OVERRIDE_;
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virtual const c8* getCreateableSceneNodeAnimatorTypeName(u32 idx) const IRR_OVERRIDE;
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//! returns type name of a creatable scene node animator type
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/** \param type: Type of scene node animator.
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\return: Returns name of scene node animator type if this factory can create the type, otherwise 0. */
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virtual const c8* getCreateableSceneNodeAnimatorTypeName(ESCENE_NODE_ANIMATOR_TYPE type) const _IRR_OVERRIDE_;
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virtual const c8* getCreateableSceneNodeAnimatorTypeName(ESCENE_NODE_ANIMATOR_TYPE type) const IRR_OVERRIDE;
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private:
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@@ -72,4 +72,3 @@ namespace scene
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} // end namespace irr
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#endif
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