Ensure that absent bone names work (#284)
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@@ -52,7 +52,7 @@ private:
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bool readChunkTEXS();
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bool readChunkBRUS();
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void readString(core::stringc& newstring);
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std::string readString();
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void readFloats(f32* vec, u32 count);
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core::array<SB3dChunk> B3dStack;
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