Rename some internal/unused draw2DImage function in COpenGLDriver to draw2DImageQuad to avoid warnings.
Also added a bit documentation about what it's purpose seems to be (hope I got it right...). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6336 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -1444,7 +1444,7 @@ void COpenGLDriver::draw2DImage(const video::ITexture* texture, const core::rect
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}
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void COpenGLDriver::draw2DImage(const video::ITexture* texture, u32 layer, bool flip)
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void COpenGLDriver::draw2DImageQuad(const video::ITexture* texture, u32 layer, bool flip)
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{
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if (!texture || !CacheHandler->getTextureCache().set(0, texture))
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return;
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@@ -3968,7 +3968,7 @@ IImage* COpenGLDriver::createScreenShot(video::ECOLOR_FORMAT format, video::E_RE
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if (format==video::ECF_UNKNOWN)
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format=getColorFormat();
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// TODO: Maybe we could support more formats (floating point and some of those beyond ECF_R8), didn't really try yet
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// TODO: Maybe we could support more formats (floating point and some of those beyond ECF_R8), didn't really try yet
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if (IImage::isCompressedFormat(format) || IImage::isDepthFormat(format) || IImage::isFloatingPointFormat(format) || format >= ECF_R8)
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return 0;
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