API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter. We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well. As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h Including that allows to continue using old defines for a while - or make it easier to have code which compiles with old and new Irrlicht library versions. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -35,17 +35,17 @@ namespace scene
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IndexBuffer->drop();
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}
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virtual IVertexBuffer& getVertexBuffer() const _IRR_OVERRIDE_
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virtual IVertexBuffer& getVertexBuffer() const IRR_OVERRIDE
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{
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return *VertexBuffer;
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}
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virtual IIndexBuffer& getIndexBuffer() const _IRR_OVERRIDE_
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virtual IIndexBuffer& getIndexBuffer() const IRR_OVERRIDE
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{
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return *IndexBuffer;
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}
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virtual void setVertexBuffer(IVertexBuffer *newVertexBuffer) _IRR_OVERRIDE_
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virtual void setVertexBuffer(IVertexBuffer *newVertexBuffer) IRR_OVERRIDE
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{
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if (newVertexBuffer)
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newVertexBuffer->grab();
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@@ -55,7 +55,7 @@ namespace scene
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VertexBuffer=newVertexBuffer;
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}
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virtual void setIndexBuffer(IIndexBuffer *newIndexBuffer) _IRR_OVERRIDE_
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virtual void setIndexBuffer(IIndexBuffer *newIndexBuffer) IRR_OVERRIDE
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{
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if (newIndexBuffer)
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newIndexBuffer->grab();
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@@ -66,31 +66,31 @@ namespace scene
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}
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//! Get Material of this buffer.
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virtual const video::SMaterial& getMaterial() const _IRR_OVERRIDE_
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virtual const video::SMaterial& getMaterial() const IRR_OVERRIDE
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{
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return Material;
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}
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//! Get Material of this buffer.
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virtual video::SMaterial& getMaterial() _IRR_OVERRIDE_
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virtual video::SMaterial& getMaterial() IRR_OVERRIDE
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{
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return Material;
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}
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//! Get bounding box
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virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_
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virtual const core::aabbox3d<f32>& getBoundingBox() const IRR_OVERRIDE
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{
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return BoundingBox;
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}
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//! Set bounding box
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virtual void setBoundingBox( const core::aabbox3df& box) _IRR_OVERRIDE_
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virtual void setBoundingBox( const core::aabbox3df& box) IRR_OVERRIDE
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{
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BoundingBox = box;
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}
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//! Recalculate bounding box
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virtual void recalculateBoundingBox() _IRR_OVERRIDE_
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virtual void recalculateBoundingBox() IRR_OVERRIDE
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{
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if (!getVertexBuffer().size())
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BoundingBox.reset(0,0,0);
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@@ -103,13 +103,13 @@ namespace scene
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}
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//! Describe what kind of primitive geometry is used by the meshbuffer
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virtual void setPrimitiveType(E_PRIMITIVE_TYPE type) _IRR_OVERRIDE_
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virtual void setPrimitiveType(E_PRIMITIVE_TYPE type) IRR_OVERRIDE
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{
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PrimitiveType = type;
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}
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//! Get the kind of primitive geometry which is used by the meshbuffer
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virtual E_PRIMITIVE_TYPE getPrimitiveType() const _IRR_OVERRIDE_
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virtual E_PRIMITIVE_TYPE getPrimitiveType() const IRR_OVERRIDE
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{
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return PrimitiveType;
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}
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