1
0

API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.

C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter.
We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well.
As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h
Including that allows to continue using old defines for a while - or make it easier to have code which compiles 
with old and new Irrlicht library versions.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2021-08-27 12:55:10 +00:00
parent ee180dbd24
commit ffd7b63af0
289 changed files with 3401 additions and 3379 deletions

View File

@@ -35,17 +35,17 @@ namespace scene
IndexBuffer->drop();
}
virtual IVertexBuffer& getVertexBuffer() const _IRR_OVERRIDE_
virtual IVertexBuffer& getVertexBuffer() const IRR_OVERRIDE
{
return *VertexBuffer;
}
virtual IIndexBuffer& getIndexBuffer() const _IRR_OVERRIDE_
virtual IIndexBuffer& getIndexBuffer() const IRR_OVERRIDE
{
return *IndexBuffer;
}
virtual void setVertexBuffer(IVertexBuffer *newVertexBuffer) _IRR_OVERRIDE_
virtual void setVertexBuffer(IVertexBuffer *newVertexBuffer) IRR_OVERRIDE
{
if (newVertexBuffer)
newVertexBuffer->grab();
@@ -55,7 +55,7 @@ namespace scene
VertexBuffer=newVertexBuffer;
}
virtual void setIndexBuffer(IIndexBuffer *newIndexBuffer) _IRR_OVERRIDE_
virtual void setIndexBuffer(IIndexBuffer *newIndexBuffer) IRR_OVERRIDE
{
if (newIndexBuffer)
newIndexBuffer->grab();
@@ -66,31 +66,31 @@ namespace scene
}
//! Get Material of this buffer.
virtual const video::SMaterial& getMaterial() const _IRR_OVERRIDE_
virtual const video::SMaterial& getMaterial() const IRR_OVERRIDE
{
return Material;
}
//! Get Material of this buffer.
virtual video::SMaterial& getMaterial() _IRR_OVERRIDE_
virtual video::SMaterial& getMaterial() IRR_OVERRIDE
{
return Material;
}
//! Get bounding box
virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_
virtual const core::aabbox3d<f32>& getBoundingBox() const IRR_OVERRIDE
{
return BoundingBox;
}
//! Set bounding box
virtual void setBoundingBox( const core::aabbox3df& box) _IRR_OVERRIDE_
virtual void setBoundingBox( const core::aabbox3df& box) IRR_OVERRIDE
{
BoundingBox = box;
}
//! Recalculate bounding box
virtual void recalculateBoundingBox() _IRR_OVERRIDE_
virtual void recalculateBoundingBox() IRR_OVERRIDE
{
if (!getVertexBuffer().size())
BoundingBox.reset(0,0,0);
@@ -103,13 +103,13 @@ namespace scene
}
//! Describe what kind of primitive geometry is used by the meshbuffer
virtual void setPrimitiveType(E_PRIMITIVE_TYPE type) _IRR_OVERRIDE_
virtual void setPrimitiveType(E_PRIMITIVE_TYPE type) IRR_OVERRIDE
{
PrimitiveType = type;
}
//! Get the kind of primitive geometry which is used by the meshbuffer
virtual E_PRIMITIVE_TYPE getPrimitiveType() const _IRR_OVERRIDE_
virtual E_PRIMITIVE_TYPE getPrimitiveType() const IRR_OVERRIDE
{
return PrimitiveType;
}