API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter. We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well. As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h Including that allows to continue using old defines for a while - or make it easier to have code which compiles with old and new Irrlicht library versions. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -547,7 +547,7 @@ public:
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//! Called if an event happened.
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virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_
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virtual bool OnEvent(const SEvent& event) IRR_OVERRIDE
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{
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return Parent ? Parent->OnEvent(event) : false;
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}
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@@ -792,7 +792,7 @@ public:
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//! Writes attributes of the scene node.
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/** Implement this to expose the attributes of your scene node for
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scripting languages, editors, debuggers or xml serialization purposes. */
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virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const _IRR_OVERRIDE_
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virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const IRR_OVERRIDE
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{
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out->addString("Name", Name.c_str());
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out->addInt("Id", ID );
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@@ -817,7 +817,7 @@ public:
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//! Reads attributes of the scene node.
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/** Implement this to set the attributes of your scene node for
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scripting languages, editors, debuggers or xml deserialization purposes. */
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virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) _IRR_OVERRIDE_
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virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) IRR_OVERRIDE
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{
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setName(in->getAttributeAsString("Name", Name));
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setID(in->getAttributeAsInt("Id", ID));
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