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API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.

C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter.
We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well.
As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h
Including that allows to continue using old defines for a while - or make it easier to have code which compiles 
with old and new Irrlicht library versions.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2021-08-27 12:55:10 +00:00
parent ee180dbd24
commit ffd7b63af0
289 changed files with 3401 additions and 3379 deletions

View File

@@ -547,7 +547,7 @@ public:
//! Called if an event happened.
virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_
virtual bool OnEvent(const SEvent& event) IRR_OVERRIDE
{
return Parent ? Parent->OnEvent(event) : false;
}
@@ -792,7 +792,7 @@ public:
//! Writes attributes of the scene node.
/** Implement this to expose the attributes of your scene node for
scripting languages, editors, debuggers or xml serialization purposes. */
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const _IRR_OVERRIDE_
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const IRR_OVERRIDE
{
out->addString("Name", Name.c_str());
out->addInt("Id", ID );
@@ -817,7 +817,7 @@ public:
//! Reads attributes of the scene node.
/** Implement this to set the attributes of your scene node for
scripting languages, editors, debuggers or xml deserialization purposes. */
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) _IRR_OVERRIDE_
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) IRR_OVERRIDE
{
setName(in->getAttributeAsString("Name", Name));
setID(in->getAttributeAsInt("Id", ID));