API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter. We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well. As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h Including that allows to continue using old defines for a while - or make it easier to have code which compiles with old and new Irrlicht library versions. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
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@@ -27,7 +27,7 @@ namespace scene
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: ISceneNode(parent, mgr, id, position, rotation, scale) {};
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//! Returns type of the scene node
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virtual ESCENE_NODE_TYPE getType() const _IRR_OVERRIDE_ { return ESNT_VOLUME_LIGHT; }
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virtual ESCENE_NODE_TYPE getType() const IRR_OVERRIDE { return ESNT_VOLUME_LIGHT; }
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//! Sets the number of segments across the U axis
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virtual void setSubDivideU(const u32 inU) =0;
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